.:Gather RO Online:.
75x/75x/15x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
94%
Availability
94%
Community Rating:
Friendliness
93%
Eventfulness
91%
Game Master Rating:
Friendliness
94%
Availability
91%
Helpfulness
92%
Game-Play Rating:
Economy
84%
Guild Play
85%
Class Balance
91%
Average Rating:
91 / 100
Population Median Reference:
40
Donation Level:
Unavailable
13%
Balanced
86%
Imbalance
1%
Customization Level:
Unavailable
12%
Occasional
81%
Extensive
7%
Bella31 | Played for 4 months | 2019-05-30 |
sorry i need to do this. GM's mission and vision are good, he makes donation system for orphans. but after "Indonesia Election" everything has changed. start with wiping player's id who dont support GM's president candidate then he announce will wiping player who isn't online for a long time and he only give 2 days. but the fact, my friend's id got wiped before 2 days. shame on you mr. GM
*note : my friend are debatting with gm about different president candidates.
Server
Stability: 9
Availability: 9
Stability: 9
Availability: 9
Community
Friendliness: 10
Eventfulness: 1
Friendliness: 10
Eventfulness: 1
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 8
Economy: 1
Guild Competition: 1
Class Balance: 8
polong | Played for 4 months | 2019-05-30 |
This server always on except when maintenance.
Some friendly players almost answer every question if you asking in public or PM them.
When I'm still fresh in this server, the GM almost everyday host events to the player.
But after Indonesia election on April 17th 2019, the GM very rarely host event for player, rarely available, less friendly, less helpful.
No economy growth because no player growth + fake population.
No WOE because some crybaby player always complain.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 9
Eventfulness: 2
Friendliness: 9
Eventfulness: 2
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 10
Economy: 1
Guild Competition: 1
Class Balance: 10